I got many difficulties to be able to compile Gimphoto under Linux, this happen may be because Linux is a new development platform for me, but until now i still can't create development environment for compile Gimphoto under Linux.
This many troubles that i got, such as:
- for internet connection i use DKU5 Nokia cable data, and no driver for this on Linux.
- apt-get depend too much to internet connection, so for country with slow and not reliable connection like Indonesia, this is disaster (>.<") and gdebi didn't resolve depedencies hell.
- once i accidentally make my GNOME not usable because install GTK+ library that require to compile Gimphoto but not compatible with GTK+ library that used by GNOME, this weird...(imo Linux Dependencies hell is hellish than Windows DLL hell...i hope somebody is working on it to find better solution for this much trouble)
- last try, i order 5 dvd repository for Ubuntu 7.10 (i use Linux Mint 4.0 that compatible with Ubuntu 7.10 repo) and dvd no. #4 is unreadable (O.o*)... $#!+... so once again i failed to compile Gimphoto...sorry...
So i decided to release the Gimphoto 1.4.3 source code, rather than waiting any longer for me to be able to compile Gimphoto under Linux, maybe somebody can help me to build and make Gimphoto binary installation under Linux.
Actually i want to create special section for "SOURCE CODE" at this site, but for now all information about source code release will be post on this page.
Because my internet connection is not so reliable then as usual i split 20Mb source code file to 5 parts, that can be joined later to create .tar.bz2 package.
Download directly Gimphoto 1.4.3 source code from Google Code:
GimPhoto 1.4.3 Source - Part 1
GimPhoto 1.4.3 Source - Part 2
GimPhoto 1.4.3 Source - Part 3
GimPhoto 1.4.3 Source - Part 4
GimPhoto 1.4.3 Source - Part 5
To Combine Files, use HJSplit, cross platform splitter at: http://freebyte.com/hjsplit/
If you prefer command line, then use lxSplit, download at: http://lxsplit.sourceforge.net/
I ask for help to compile this source code under Linux or MacOS X.
Later i will add instructions about additional plugin, brushes, and gradients that must be added because many resources is still need to be modified at binary level.
Thank's newt for remind me... (^___^)v